I'm thinking about working on a basketball hoop that can track shots. From a computational standpoint, I think it's possible, but I'm not strong on the mechanical aspects.
I'm looking for a mechanism that would let me move a small toy basketball hoop fast and with some reliability. I was looking at linear actuators but they seem too slow. Imagine that the mechanism needs to adjust to catch a basketball flying towards it's hoop.
Is there a name for this type of mechanism?
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